Let’s start by defining gamification, which according to Oxford Dictionary is  the application of typical elements of game playing to other areas of activity. In our case, it’s the is the concept of applying game mechanics and game design techniques to engage and motivate students to achieve their goals. Games have existed for a very long time and are considered an activity, normally voluntarily, performed within a timeframe and space according to established rules with an end or a goal in itself which provide a bit of tension and...